// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__i64toa = 80 ) const ( _stack__i64toa = 8 ) const ( _size__i64toa = 2336 ) var ( _pcsp__i64toa = [][2]uint32{ {1, 0}, {170, 8}, {171, 0}, {505, 8}, {506, 0}, {637, 8}, {638, 0}, {1117, 8}, {1118, 0}, {1254, 8}, {1255, 0}, {1572, 8}, {1573, 0}, {1945, 8}, {1946, 0}, {2324, 8}, {2326, 0}, } ) var _cfunc_i64toa = []loader.CFunc{ {"_i64toa_entry", 0, _entry__i64toa, 0, nil}, {"_i64toa", _entry__i64toa, _size__i64toa, _stack__i64toa, _pcsp__i64toa}, }