// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__get_by_path = 224 ) const ( _stack__get_by_path = 216 ) const ( _size__get_by_path = 22168 ) var ( _pcsp__get_by_path = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {12658, 216}, {12665, 48}, {12666, 40}, {12668, 32}, {12670, 24}, {12672, 16}, {12674, 8}, {12675, 0}, {22168, 216}, } ) var _cfunc_get_by_path = []loader.CFunc{ {"_get_by_path_entry", 0, _entry__get_by_path, 0, nil}, {"_get_by_path", _entry__get_by_path, _size__get_by_path, _stack__get_by_path, _pcsp__get_by_path}, }