// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vnumber = 128 ) const ( _stack__vnumber = 112 ) const ( _size__vnumber = 9588 ) var ( _pcsp__vnumber = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {751, 112}, {755, 48}, {756, 40}, {758, 32}, {760, 24}, {762, 16}, {764, 8}, {768, 0}, {9585, 112}, } ) var _cfunc_vnumber = []loader.CFunc{ {"_vnumber_entry", 0, _entry__vnumber, 0, nil}, {"_vnumber", _entry__vnumber, _size__vnumber, _stack__vnumber, _pcsp__vnumber}, }