// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__value = 544 ) const ( _stack__value = 104 ) const ( _size__value = 13456 ) var ( _pcsp__value = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {3601, 104}, {3605, 48}, {3606, 40}, {3608, 32}, {3610, 24}, {3612, 16}, {3614, 8}, {3618, 0}, {13456, 104}, } ) var _cfunc_value = []loader.CFunc{ {"_value_entry", 0, _entry__value, 0, nil}, {"_value", _entry__value, _size__value, _stack__value, _pcsp__value}, }