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Source file src/github.com/bytedance/sonic/internal/native/avx2/skip_number_subr.go

Documentation: github.com/bytedance/sonic/internal/native/avx2

     1  // +build !noasm !appengine
     2  // Code generated by asm2asm, DO NOT EDIT.
     3  
     4  package avx2
     5  
     6  import (
     7  	`github.com/bytedance/sonic/loader`
     8  )
     9  
    10  const (
    11      _entry__skip_number = 336
    12  )
    13  
    14  const (
    15      _stack__skip_number = 72
    16  )
    17  
    18  const (
    19      _size__skip_number = 1528
    20  )
    21  
    22  var (
    23      _pcsp__skip_number = [][2]uint32{
    24          {1, 0},
    25          {4, 8},
    26          {6, 16},
    27          {8, 24},
    28          {10, 32},
    29          {12, 40},
    30          {13, 48},
    31          {1441, 72},
    32          {1445, 48},
    33          {1446, 40},
    34          {1448, 32},
    35          {1450, 24},
    36          {1452, 16},
    37          {1454, 8},
    38          {1458, 0},
    39          {1528, 72},
    40      }
    41  )
    42  
    43  var _cfunc_skip_number = []loader.CFunc{
    44      {"_skip_number_entry", 0,  _entry__skip_number, 0, nil},
    45      {"_skip_number", _entry__skip_number, _size__skip_number, _stack__skip_number, _pcsp__skip_number},
    46  }
    47  

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