// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__skip_array = 448 ) const ( _stack__skip_array = 120 ) const ( _size__skip_array = 10328 ) var ( _pcsp__skip_array = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {9772, 120}, {9776, 48}, {9777, 40}, {9779, 32}, {9781, 24}, {9783, 16}, {9785, 8}, {9789, 0}, {10328, 120}, } ) var _cfunc_skip_array = []loader.CFunc{ {"_skip_array_entry", 0, _entry__skip_array, 0, nil}, {"_skip_array", _entry__skip_array, _size__skip_array, _stack__skip_array, _pcsp__skip_array}, }