...
1
2
3
4 package avx2
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__f32toa = 32
12 )
13
14 const (
15 _stack__f32toa = 48
16 )
17
18 const (
19 _size__f32toa = 3392
20 )
21
22 var (
23 _pcsp__f32toa = [][2]uint32{
24 {1, 0},
25 {4, 8},
26 {6, 16},
27 {8, 24},
28 {10, 32},
29 {12, 40},
30 {3350, 48},
31 {3351, 40},
32 {3353, 32},
33 {3355, 24},
34 {3357, 16},
35 {3359, 8},
36 {3363, 0},
37 {3385, 48},
38 }
39 )
40
41 var _cfunc_f32toa = []loader.CFunc{
42 {"_f32toa_entry", 0, _entry__f32toa, 0, nil},
43 {"_f32toa", _entry__f32toa, _size__f32toa, _stack__f32toa, _pcsp__f32toa},
44 }
45
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