// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vstring = 48 ) const ( _stack__vstring = 88 ) const ( _size__vstring = 2328 ) var ( _pcsp__vstring = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {2171, 88}, {2175, 48}, {2176, 40}, {2178, 32}, {2180, 24}, {2182, 16}, {2184, 8}, {2185, 0}, {2327, 88}, } ) var _cfunc_vstring = []loader.CFunc{ {"_vstring_entry", 0, _entry__vstring, 0, nil}, {"_vstring", _entry__vstring, _size__vstring, _stack__vstring, _pcsp__vstring}, }