// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vsigned = 0 ) const ( _stack__vsigned = 16 ) const ( _size__vsigned = 320 ) var ( _pcsp__vsigned = [][2]uint32{ {1, 0}, {4, 8}, {112, 16}, {113, 8}, {114, 0}, {125, 16}, {126, 8}, {127, 0}, {260, 16}, {261, 8}, {262, 0}, {266, 16}, {267, 8}, {268, 0}, {306, 16}, {307, 8}, {308, 0}, {316, 16}, {317, 8}, {319, 0}, } ) var _cfunc_vsigned = []loader.CFunc{ {"_vsigned_entry", 0, _entry__vsigned, 0, nil}, {"_vsigned", _entry__vsigned, _size__vsigned, _stack__vsigned, _pcsp__vsigned}, }