// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx import ( `github.com/bytedance/sonic/loader` ) const ( _entry__value = 192 ) const ( _stack__value = 112 ) const ( _size__value = 12816 ) var ( _pcsp__value = [][2]uint32{ {1, 0}, {4, 8}, {6, 16}, {8, 24}, {10, 32}, {12, 40}, {13, 48}, {556, 112}, {560, 48}, {561, 40}, {563, 32}, {565, 24}, {567, 16}, {569, 8}, {573, 0}, {12816, 112}, } ) var _cfunc_value = []loader.CFunc{ {"_value_entry", 0, _entry__value, 0, nil}, {"_value", _entry__value, _size__value, _stack__value, _pcsp__value}, }