// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx import ( `github.com/bytedance/sonic/loader` ) const ( _entry__lspace = 0 ) const ( _stack__lspace = 8 ) const ( _size__lspace = 113 ) var ( _pcsp__lspace = [][2]uint32{ {1, 0}, {89, 8}, {90, 0}, {103, 8}, {104, 0}, {111, 8}, {112, 0}, } ) var _cfunc_lspace = []loader.CFunc{ {"_lspace_entry", 0, _entry__lspace, 0, nil}, {"_lspace", _entry__lspace, _size__lspace, _stack__lspace, _pcsp__lspace}, }