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Text file src/github.com/alecthomas/chroma/v2/lexers/testdata/wgsl.sampled.texture.actual

Documentation: github.com/alecthomas/chroma/v2/lexers/testdata

     1@group(0) @binding(0) var texture_1d<f32>;
     2@group(0) @binding(1) var texture_2d<f32>;
     3@group(0) @binding(2) var texture_2d_array<f32>;
     4@group(0) @binding(3) var texture_3d<f32>;
     5@group(0) @binding(4) var texture_cube<f32>;
     6@group(0) @binding(5) var texture_cube_array<f32>;

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