package features // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is regenerated. // ChangeType enumerates the values for change type. type ChangeType string const ( // Create The resource does not exist in the current state but is present in the desired state. The // resource will be created when the deployment is executed. Create ChangeType = "Create" // Delete The resource exists in the current state and is missing from the desired state. The resource will // be deleted when the deployment is executed. Delete ChangeType = "Delete" // Deploy The resource exists in the current state and the desired state and will be redeployed when the // deployment is executed. The properties of the resource may or may not change. Deploy ChangeType = "Deploy" // Ignore The resource exists in the current state and is missing from the desired state. The resource will // not be deployed or modified when the deployment is executed. Ignore ChangeType = "Ignore" // Modify The resource exists in the current state and the desired state and will be redeployed when the // deployment is executed. The properties of the resource will change. Modify ChangeType = "Modify" // NoChange The resource exists in the current state and the desired state and will be redeployed when the // deployment is executed. The properties of the resource will not change. NoChange ChangeType = "NoChange" ) // PossibleChangeTypeValues returns an array of possible values for the ChangeType const type. func PossibleChangeTypeValues() []ChangeType { return []ChangeType{Create, Delete, Deploy, Ignore, Modify, NoChange} } // DeploymentMode enumerates the values for deployment mode. type DeploymentMode string const ( // Complete ... Complete DeploymentMode = "Complete" // Incremental ... Incremental DeploymentMode = "Incremental" ) // PossibleDeploymentModeValues returns an array of possible values for the DeploymentMode const type. func PossibleDeploymentModeValues() []DeploymentMode { return []DeploymentMode{Complete, Incremental} } // OnErrorDeploymentType enumerates the values for on error deployment type. type OnErrorDeploymentType string const ( // LastSuccessful ... LastSuccessful OnErrorDeploymentType = "LastSuccessful" // SpecificDeployment ... SpecificDeployment OnErrorDeploymentType = "SpecificDeployment" ) // PossibleOnErrorDeploymentTypeValues returns an array of possible values for the OnErrorDeploymentType const type. func PossibleOnErrorDeploymentTypeValues() []OnErrorDeploymentType { return []OnErrorDeploymentType{LastSuccessful, SpecificDeployment} } // PropertyChangeType enumerates the values for property change type. type PropertyChangeType string const ( // PropertyChangeTypeArray The property is an array and contains nested changes. PropertyChangeTypeArray PropertyChangeType = "Array" // PropertyChangeTypeCreate The property does not exist in the current state but is present in the desired // state. The property will be created when the deployment is executed. PropertyChangeTypeCreate PropertyChangeType = "Create" // PropertyChangeTypeDelete The property exists in the current state and is missing from the desired state. // It will be deleted when the deployment is executed. PropertyChangeTypeDelete PropertyChangeType = "Delete" // PropertyChangeTypeModify The property exists in both current and desired state and is different. The // value of the property will change when the deployment is executed. PropertyChangeTypeModify PropertyChangeType = "Modify" ) // PossiblePropertyChangeTypeValues returns an array of possible values for the PropertyChangeType const type. func PossiblePropertyChangeTypeValues() []PropertyChangeType { return []PropertyChangeType{PropertyChangeTypeArray, PropertyChangeTypeCreate, PropertyChangeTypeDelete, PropertyChangeTypeModify} } // ResourceIdentityType enumerates the values for resource identity type. type ResourceIdentityType string const ( // None ... None ResourceIdentityType = "None" // SystemAssigned ... SystemAssigned ResourceIdentityType = "SystemAssigned" // SystemAssignedUserAssigned ... SystemAssignedUserAssigned ResourceIdentityType = "SystemAssigned, UserAssigned" // UserAssigned ... UserAssigned ResourceIdentityType = "UserAssigned" ) // PossibleResourceIdentityTypeValues returns an array of possible values for the ResourceIdentityType const type. func PossibleResourceIdentityTypeValues() []ResourceIdentityType { return []ResourceIdentityType{None, SystemAssigned, SystemAssignedUserAssigned, UserAssigned} } // WhatIfResultFormat enumerates the values for what if result format. type WhatIfResultFormat string const ( // FullResourcePayloads ... FullResourcePayloads WhatIfResultFormat = "FullResourcePayloads" // ResourceIDOnly ... ResourceIDOnly WhatIfResultFormat = "ResourceIdOnly" ) // PossibleWhatIfResultFormatValues returns an array of possible values for the WhatIfResultFormat const type. func PossibleWhatIfResultFormatValues() []WhatIfResultFormat { return []WhatIfResultFormat{FullResourcePayloads, ResourceIDOnly} }