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Package rand

import "golang.org/x/exp/rand"
Overview
Index
Examples

Overview ▾

Package rand implements pseudo-random number generators.

Random numbers are generated by a Source. Top-level functions, such as Float64 and Int, use a default shared Source that produces a deterministic sequence of values each time a program is run. Use the Seed function to initialize the default Source if different behavior is required for each run. The default Source, a LockedSource, is safe for concurrent use by multiple goroutines, but Sources created by NewSource are not. However, Sources are small and it is reasonable to have a separate Source for each goroutine, seeded differently, to avoid locking.

For random numbers suitable for security-sensitive work, see the crypto/rand package.

Example

Code:

rand.Seed(42) // Try changing this number!
answers := []string{
    "It is certain",
    "It is decidedly so",
    "Without a doubt",
    "Yes definitely",
    "You may rely on it",
    "As I see it yes",
    "Most likely",
    "Outlook good",
    "Yes",
    "Signs point to yes",
    "Reply hazy try again",
    "Ask again later",
    "Better not tell you now",
    "Cannot predict now",
    "Concentrate and ask again",
    "Don't count on it",
    "My reply is no",
    "My sources say no",
    "Outlook not so good",
    "Very doubtful",
}
fmt.Println("Magic 8-Ball says:", answers[rand.Intn(len(answers))])

Output:

Magic 8-Ball says: Most likely

Example (Rand)

This example shows the use of each of the methods on a *Rand. The use of the global functions is the same, without the receiver.

Code:

// Create and seed the generator.
// Typically a non-fixed seed should be used, such as time.Now().UnixNano().
// Using a fixed seed will produce the same output on every run.
r := rand.New(rand.NewSource(1234))

// The tabwriter here helps us generate aligned output.
w := tabwriter.NewWriter(os.Stdout, 1, 1, 1, ' ', 0)
defer w.Flush()
show := func(name string, v1, v2, v3 interface{}) {
    fmt.Fprintf(w, "%s\t%v\t%v\t%v\n", name, v1, v2, v3)
}

// Float32 and Float64 values are in [0, 1).
show("Float32", r.Float32(), r.Float32(), r.Float32())
show("Float64", r.Float64(), r.Float64(), r.Float64())

// ExpFloat64 values have an average of 1 but decay exponentially.
show("ExpFloat64", r.ExpFloat64(), r.ExpFloat64(), r.ExpFloat64())

// NormFloat64 values have an average of 0 and a standard deviation of 1.
show("NormFloat64", r.NormFloat64(), r.NormFloat64(), r.NormFloat64())

// Int31, Int63, and Uint32 generate values of the given width.
// The Int method (not shown) is like either Int31 or Int63
// depending on the size of 'int'.
show("Int31", r.Int31(), r.Int31(), r.Int31())
show("Int63", r.Int63(), r.Int63(), r.Int63())
show("Uint32", r.Uint32(), r.Uint32(), r.Uint32())
show("Uint64", r.Uint64(), r.Uint64(), r.Uint64())

// Intn, Int31n, Int63n and Uint64n limit their output to be < n.
// They do so more carefully than using r.Int()%n.
show("Intn(10)", r.Intn(10), r.Intn(10), r.Intn(10))
show("Int31n(10)", r.Int31n(10), r.Int31n(10), r.Int31n(10))
show("Int63n(10)", r.Int63n(10), r.Int63n(10), r.Int63n(10))
show("Uint64n(10)", r.Uint64n(10), r.Uint64n(10), r.Uint64n(10))

// Perm generates a random permutation of the numbers [0, n).
show("Perm", r.Perm(5), r.Perm(5), r.Perm(5))

Output:

Float32     0.030719291          0.47512934           0.031019364
Float64     0.6906635660087743   0.9898818576905045   0.2683634639782333
ExpFloat64  1.24979080914592     0.3451975160045876   0.5456817760595064
NormFloat64 0.879221333732727    -0.01508980368383761 -1.962250558270421
Int31       2043816560           1870670250           1334960143
Int63       7860766611810691572  1466711535823962239  3836585920276818709
Uint32      2051241581           751073909            1353986074
Uint64      10802154207635843641 14398820303406316826 11052107950969057042
Intn(10)    3                    0                    1
Int31n(10)  3                    8                    1
Int63n(10)  4                    6                    0
Uint64n(10) 2                    9                    4
Perm        [1 3 4 0 2]          [2 4 0 3 1]          [3 2 0 4 1]

Index ▾

func ExpFloat64() float64
func Float32() float32
func Float64() float64
func Int() int
func Int31() int32
func Int31n(n int32) int32
func Int63() int64
func Int63n(n int64) int64
func Intn(n int) int
func NormFloat64() float64
func Perm(n int) []int
func Read(p []byte) (n int, err error)
func Seed(seed uint64)
func Shuffle(n int, swap func(i, j int))
func Uint32() uint32
func Uint64() uint64
type LockedSource
    func (s *LockedSource) Read(p []byte, readVal *uint64, readPos *int8) (n int, err error)
    func (s *LockedSource) Seed(seed uint64)
    func (s *LockedSource) Uint64() (n uint64)
type PCGSource
    func (pcg *PCGSource) MarshalBinary() ([]byte, error)
    func (pcg *PCGSource) Seed(seed uint64)
    func (pcg *PCGSource) Uint64() uint64
    func (pcg *PCGSource) UnmarshalBinary(data []byte) error
type Rand
    func New(src Source) *Rand
    func (r *Rand) ExpFloat64() float64
    func (r *Rand) Float32() float32
    func (r *Rand) Float64() float64
    func (r *Rand) Int() int
    func (r *Rand) Int31() int32
    func (r *Rand) Int31n(n int32) int32
    func (r *Rand) Int63() int64
    func (r *Rand) Int63n(n int64) int64
    func (r *Rand) Intn(n int) int
    func (r *Rand) NormFloat64() float64
    func (r *Rand) Perm(n int) []int
    func (r *Rand) Read(p []byte) (n int, err error)
    func (r *Rand) Seed(seed uint64)
    func (r *Rand) Shuffle(n int, swap func(i, j int))
    func (r *Rand) Uint32() uint32
    func (r *Rand) Uint64() uint64
    func (r *Rand) Uint64n(n uint64) uint64
type Source
    func NewSource(seed uint64) Source
type Zipf
    func NewZipf(r *Rand, s float64, v float64, imax uint64) *Zipf
    func (z *Zipf) Uint64() uint64

Package files

exp.go normal.go rand.go rng.go zipf.go

func ExpFloat64

func ExpFloat64() float64

ExpFloat64 returns an exponentially distributed float64 in the range (0, +math.MaxFloat64] with an exponential distribution whose rate parameter (lambda) is 1 and whose mean is 1/lambda (1) from the default Source. To produce a distribution with a different rate parameter, callers can adjust the output using:

sample = ExpFloat64() / desiredRateParameter

func Float32

func Float32() float32

Float32 returns, as a float32, a pseudo-random number in [0.0,1.0) from the default Source.

func Float64

func Float64() float64

Float64 returns, as a float64, a pseudo-random number in [0.0,1.0) from the default Source.

func Int

func Int() int

Int returns a non-negative pseudo-random int from the default Source.

func Int31

func Int31() int32

Int31 returns a non-negative pseudo-random 31-bit integer as an int32 from the default Source.

func Int31n

func Int31n(n int32) int32

Int31n returns, as an int32, a non-negative pseudo-random number in [0,n) from the default Source. It panics if n <= 0.

func Int63

func Int63() int64

Int63 returns a non-negative pseudo-random 63-bit integer as an int64 from the default Source.

func Int63n

func Int63n(n int64) int64

Int63n returns, as an int64, a non-negative pseudo-random number in [0,n) from the default Source. It panics if n <= 0.

func Intn

func Intn(n int) int

Intn returns, as an int, a non-negative pseudo-random number in [0,n) from the default Source. It panics if n <= 0.

func NormFloat64

func NormFloat64() float64

NormFloat64 returns a normally distributed float64 in the range [-math.MaxFloat64, +math.MaxFloat64] with standard normal distribution (mean = 0, stddev = 1) from the default Source. To produce a different normal distribution, callers can adjust the output using:

sample = NormFloat64() * desiredStdDev + desiredMean

func Perm

func Perm(n int) []int

Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n) from the default Source.

func Read

func Read(p []byte) (n int, err error)

Read generates len(p) random bytes from the default Source and writes them into p. It always returns len(p) and a nil error. Read, unlike the Rand.Read method, is safe for concurrent use.

func Seed

func Seed(seed uint64)

Seed uses the provided seed value to initialize the default Source to a deterministic state. If Seed is not called, the generator behaves as if seeded by Seed(1). Seed, unlike the Rand.Seed method, is safe for concurrent use.

func Shuffle

func Shuffle(n int, swap func(i, j int))

Shuffle pseudo-randomizes the order of elements using the default Source. n is the number of elements. Shuffle panics if n < 0. swap swaps the elements with indexes i and j.

Example

Code:

words := strings.Fields("ink runs from the corners of my mouth")
rand.Shuffle(len(words), func(i, j int) {
    words[i], words[j] = words[j], words[i]
})
fmt.Println(words)

Output:

[ink corners of from mouth runs the my]

Example (SlicesInUnison)

Code:

numbers := []byte("12345")
letters := []byte("ABCDE")
// Shuffle numbers, swapping corresponding entries in letters at the same time.
rand.Shuffle(len(numbers), func(i, j int) {
    numbers[i], numbers[j] = numbers[j], numbers[i]
    letters[i], letters[j] = letters[j], letters[i]
})
for i := range numbers {
    fmt.Printf("%c: %c\n", letters[i], numbers[i])
}

Output:

D: 4
A: 1
E: 5
B: 2
C: 3

func Uint32

func Uint32() uint32

Uint32 returns a pseudo-random 32-bit value as a uint32 from the default Source.

func Uint64

func Uint64() uint64

Uint64 returns a pseudo-random 64-bit value as a uint64 from the default Source.

type LockedSource

LockedSource is an implementation of Source that is concurrency-safe. A Rand using a LockedSource is safe for concurrent use.

The zero value of LockedSource is valid, but should be seeded before use.

type LockedSource struct {
    // contains filtered or unexported fields
}

Example

Code:

r := rand.New(new(rand.LockedSource))
r.Seed(42) // Try changing this number!
answers := []string{
    "It is certain",
    "It is decidedly so",
    "Without a doubt",
    "Yes definitely",
    "You may rely on it",
    "As I see it yes",
    "Most likely",
    "Outlook good",
    "Yes",
    "Signs point to yes",
    "Reply hazy try again",
    "Ask again later",
    "Better not tell you now",
    "Cannot predict now",
    "Concentrate and ask again",
    "Don't count on it",
    "My reply is no",
    "My sources say no",
    "Outlook not so good",
    "Very doubtful",
}
fmt.Println("Magic 8-Ball says:", answers[r.Intn(len(answers))])

Output:

Magic 8-Ball says: Most likely

func (*LockedSource) Read

func (s *LockedSource) Read(p []byte, readVal *uint64, readPos *int8) (n int, err error)

Read implements Read for a LockedSource.

func (*LockedSource) Seed

func (s *LockedSource) Seed(seed uint64)

func (*LockedSource) Uint64

func (s *LockedSource) Uint64() (n uint64)

type PCGSource

PCGSource is an implementation of a 64-bit permuted congruential generator as defined in

PCG: A Family of Simple Fast Space-Efficient Statistically Good
Algorithms for Random Number Generation
Melissa E. O’Neill, Harvey Mudd College
http://www.pcg-random.org/pdf/toms-oneill-pcg-family-v1.02.pdf

The generator here is the congruential generator PCG XSL RR 128/64 (LCG) as found in the software available at http://www.pcg-random.org/. It has period 2^128 with 128 bits of state, producing 64-bit values. Is state is represented by two uint64 words.

type PCGSource struct {
    // contains filtered or unexported fields
}

func (*PCGSource) MarshalBinary

func (pcg *PCGSource) MarshalBinary() ([]byte, error)

MarshalBinary returns the binary representation of the current state of the generator.

func (*PCGSource) Seed

func (pcg *PCGSource) Seed(seed uint64)

Seed uses the provided seed value to initialize the generator to a deterministic state.

func (*PCGSource) Uint64

func (pcg *PCGSource) Uint64() uint64

Uint64 returns a pseudo-random 64-bit unsigned integer as a uint64.

func (*PCGSource) UnmarshalBinary

func (pcg *PCGSource) UnmarshalBinary(data []byte) error

UnmarshalBinary sets the state of the generator to the state represented in data.

type Rand

A Rand is a source of random numbers.

type Rand struct {
    // contains filtered or unexported fields
}

func New

func New(src Source) *Rand

New returns a new Rand that uses random values from src to generate other random values.

func (*Rand) ExpFloat64

func (r *Rand) ExpFloat64() float64

ExpFloat64 returns an exponentially distributed float64 in the range (0, +math.MaxFloat64] with an exponential distribution whose rate parameter (lambda) is 1 and whose mean is 1/lambda (1). To produce a distribution with a different rate parameter, callers can adjust the output using:

sample = ExpFloat64() / desiredRateParameter

func (*Rand) Float32

func (r *Rand) Float32() float32

Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).

func (*Rand) Float64

func (r *Rand) Float64() float64

Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).

func (*Rand) Int

func (r *Rand) Int() int

Int returns a non-negative pseudo-random int.

func (*Rand) Int31

func (r *Rand) Int31() int32

Int31 returns a non-negative pseudo-random 31-bit integer as an int32.

func (*Rand) Int31n

func (r *Rand) Int31n(n int32) int32

Int31n returns, as an int32, a non-negative pseudo-random number in [0,n). It panics if n <= 0.

func (*Rand) Int63

func (r *Rand) Int63() int64

Int63 returns a non-negative pseudo-random 63-bit integer as an int64.

func (*Rand) Int63n

func (r *Rand) Int63n(n int64) int64

Int63n returns, as an int64, a non-negative pseudo-random number in [0,n). It panics if n <= 0.

func (*Rand) Intn

func (r *Rand) Intn(n int) int

Intn returns, as an int, a non-negative pseudo-random number in [0,n). It panics if n <= 0.

func (*Rand) NormFloat64

func (r *Rand) NormFloat64() float64

NormFloat64 returns a normally distributed float64 in the range [-math.MaxFloat64, +math.MaxFloat64] with standard normal distribution (mean = 0, stddev = 1). To produce a different normal distribution, callers can adjust the output using:

sample = NormFloat64() * desiredStdDev + desiredMean

func (*Rand) Perm

func (r *Rand) Perm(n int) []int

Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).

func (*Rand) Read

func (r *Rand) Read(p []byte) (n int, err error)

Read generates len(p) random bytes and writes them into p. It always returns len(p) and a nil error. Read should not be called concurrently with any other Rand method unless the underlying source is a LockedSource.

func (*Rand) Seed

func (r *Rand) Seed(seed uint64)

Seed uses the provided seed value to initialize the generator to a deterministic state. Seed should not be called concurrently with any other Rand method.

func (*Rand) Shuffle

func (r *Rand) Shuffle(n int, swap func(i, j int))

Shuffle pseudo-randomizes the order of elements. n is the number of elements. Shuffle panics if n < 0. swap swaps the elements with indexes i and j.

func (*Rand) Uint32

func (r *Rand) Uint32() uint32

Uint32 returns a pseudo-random 32-bit value as a uint32.

func (*Rand) Uint64

func (r *Rand) Uint64() uint64

Uint64 returns a pseudo-random 64-bit integer as a uint64.

func (*Rand) Uint64n

func (r *Rand) Uint64n(n uint64) uint64

Uint64n returns, as a uint64, a pseudo-random number in [0,n). It is guaranteed more uniform than taking a Source value mod n for any n that is not a power of 2.

type Source

A Source represents a source of uniformly-distributed pseudo-random int64 values in the range [0, 1<<64).

type Source interface {
    Uint64() uint64
    Seed(seed uint64)
}

func NewSource

func NewSource(seed uint64) Source

NewSource returns a new pseudo-random Source seeded with the given value.

type Zipf

A Zipf generates Zipf distributed variates.

type Zipf struct {
    // contains filtered or unexported fields
}

func NewZipf

func NewZipf(r *Rand, s float64, v float64, imax uint64) *Zipf

NewZipf returns a Zipf variate generator. The generator generates values k ∈ [0, imax] such that P(k) is proportional to (v + k) ** (-s). Requirements: s > 1 and v >= 1.

func (*Zipf) Uint64

func (z *Zipf) Uint64() uint64

Uint64 returns a value drawn from the Zipf distribution described by the Zipf object.