var ( // AlphaNum contains runes [abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789]. AlphaNum = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789") // Alpha contains runes [abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ]. Alpha = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ") // AlphaLowerNum contains runes [abcdefghijklmnopqrstuvwxyz0123456789]. AlphaLowerNum = []rune("abcdefghijklmnopqrstuvwxyz0123456789") // AlphaUpperNum contains runes [ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789]. AlphaUpperNum = []rune("ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789") // AlphaLower contains runes [abcdefghijklmnopqrstuvwxyz]. AlphaLower = []rune("abcdefghijklmnopqrstuvwxyz") // AlphaUpper contains runes [ABCDEFGHIJKLMNOPQRSTUVWXYZ]. AlphaUpper = []rune("ABCDEFGHIJKLMNOPQRSTUVWXYZ") // Numeric contains runes [0123456789]. Numeric = []rune("0123456789") )
func MustString(l int, allowedRunes []rune) string
MustString returns a random string sequence using the defined runes. Panics on error.
func RuneSequence(l int, allowedRunes []rune) (seq []rune, err error)
RuneSequence returns a random sequence using the defined allowed runes.