Close codes defined in RFC 6455, section 11.7.
const ( CloseNormalClosure = 1000 CloseGoingAway = 1001 CloseProtocolError = 1002 CloseUnsupportedData = 1003 CloseNoStatusReceived = 1005 CloseAbnormalClosure = 1006 CloseInvalidFramePayloadData = 1007 ClosePolicyViolation = 1008 CloseMessageTooBig = 1009 CloseMandatoryExtension = 1010 CloseInternalServerErr = 1011 CloseServiceRestart = 1012 CloseTryAgainLater = 1013 CloseTLSHandshake = 1015 )
The message types are defined in RFC 6455, section 11.8.
const ( // TextMessage denotes a text data message. The text message payload is // interpreted as UTF-8 encoded text data. TextMessage = 1 // BinaryMessage denotes a binary data message. BinaryMessage = 2 // CloseMessage denotes a close control message. The optional message // payload contains a numeric code and text. Use the FormatCloseMessage // function to format a close message payload. CloseMessage = 8 // PingMessage denotes a ping control message. The optional message payload // is UTF-8 encoded text. PingMessage = 9 // PongMessage denotes a pong control message. The optional message payload // is UTF-8 encoded text. PongMessage = 10 )
DefaultDialer is a dialer with all fields set to the default values.
var DefaultDialer = &Dialer{ Proxy: http.ProxyFromEnvironment, HandshakeTimeout: 45 * time.Second, }
ErrBadHandshake is returned when the server response to opening handshake is invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
ErrCloseSent is returned when the application writes a message to the connection after sending a close message.
var ErrCloseSent = errors.New("websocket: close sent")
ErrReadLimit is returned when reading a message that is larger than the read limit set for the connection.
var ErrReadLimit = errors.New("websocket: read limit exceeded")
func FormatCloseMessage(closeCode int, text string) []byte
FormatCloseMessage formats closeCode and text as a WebSocket close message. An empty message is returned for code CloseNoStatusReceived.
func IsCloseError(err error, codes ...int) bool
IsCloseError returns boolean indicating whether the error is a *CloseError with one of the specified codes.
func IsUnexpectedCloseError(err error, expectedCodes ...int) bool
IsUnexpectedCloseError returns boolean indicating whether the error is a *CloseError with a code not in the list of expected codes.
▹ Example
func IsWebSocketUpgrade(r *http.Request) bool
IsWebSocketUpgrade returns true if the client requested upgrade to the WebSocket protocol.
func JoinMessages(c *Conn, term string) io.Reader
JoinMessages concatenates received messages to create a single io.Reader. The string term is appended to each message. The returned reader does not support concurrent calls to the Read method.
func ReadJSON(c *Conn, v interface{}) error
ReadJSON reads the next JSON-encoded message from the connection and stores it in the value pointed to by v.
Deprecated: Use c.ReadJSON instead.
func Subprotocols(r *http.Request) []string
Subprotocols returns the subprotocols requested by the client in the Sec-Websocket-Protocol header.
func WriteJSON(c *Conn, v interface{}) error
WriteJSON writes the JSON encoding of v as a message.
Deprecated: Use c.WriteJSON instead.
BufferPool represents a pool of buffers. The *sync.Pool type satisfies this interface. The type of the value stored in a pool is not specified.
type BufferPool interface { // Get gets a value from the pool or returns nil if the pool is empty. Get() interface{} // Put adds a value to the pool. Put(interface{}) }
CloseError represents a close message.
type CloseError struct { // Code is defined in RFC 6455, section 11.7. Code int // Text is the optional text payload. Text string }
func (e *CloseError) Error() string
The Conn type represents a WebSocket connection.
type Conn struct {
// contains filtered or unexported fields
}
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error)
NewClient creates a new client connection using the given net connection. The URL u specifies the host and request URI. Use requestHeader to specify the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie). Use the response.Header to get the selected subprotocol (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
If the WebSocket handshake fails, ErrBadHandshake is returned along with a non-nil *http.Response so that callers can handle redirects, authentication, etc.
Deprecated: Use Dialer instead.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error)
Upgrade upgrades the HTTP server connection to the WebSocket protocol.
Deprecated: Use websocket.Upgrader instead.
Upgrade does not perform origin checking. The application is responsible for checking the Origin header before calling Upgrade. An example implementation of the same origin policy check is:
if req.Header.Get("Origin") != "http://"+req.Host { http.Error(w, "Origin not allowed", http.StatusForbidden) return }
If the endpoint supports subprotocols, then the application is responsible for negotiating the protocol used on the connection. Use the Subprotocols() function to get the subprotocols requested by the client. Use the Sec-Websocket-Protocol response header to specify the subprotocol selected by the application.
The responseHeader is included in the response to the client's upgrade request. Use the responseHeader to specify cookies (Set-Cookie) and the negotiated subprotocol (Sec-Websocket-Protocol).
The connection buffers IO to the underlying network connection. The readBufSize and writeBufSize parameters specify the size of the buffers to use. Messages can be larger than the buffers.
If the request is not a valid WebSocket handshake, then Upgrade returns an error of type HandshakeError. Applications should handle this error by replying to the client with an HTTP error response.
func (c *Conn) Close() error
Close closes the underlying network connection without sending or waiting for a close message.
func (c *Conn) CloseHandler() func(code int, text string) error
CloseHandler returns the current close handler
func (c *Conn) EnableWriteCompression(enable bool)
EnableWriteCompression enables and disables write compression of subsequent text and binary messages. This function is a noop if compression was not negotiated with the peer.
func (c *Conn) LocalAddr() net.Addr
LocalAddr returns the local network address.
func (c *Conn) NetConn() net.Conn
NetConn returns the underlying connection that is wrapped by c. Note that writing to or reading from this connection directly will corrupt the WebSocket connection.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error)
NextReader returns the next data message received from the peer. The returned messageType is either TextMessage or BinaryMessage.
There can be at most one open reader on a connection. NextReader discards the previous message if the application has not already consumed it.
Applications must break out of the application's read loop when this method returns a non-nil error value. Errors returned from this method are permanent. Once this method returns a non-nil error, all subsequent calls to this method return the same error.
func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error)
NextWriter returns a writer for the next message to send. The writer's Close method flushes the complete message to the network.
There can be at most one open writer on a connection. NextWriter closes the previous writer if the application has not already done so.
All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and PongMessage) are supported.
func (c *Conn) PingHandler() func(appData string) error
PingHandler returns the current ping handler
func (c *Conn) PongHandler() func(appData string) error
PongHandler returns the current pong handler
func (c *Conn) ReadJSON(v interface{}) error
ReadJSON reads the next JSON-encoded message from the connection and stores it in the value pointed to by v.
See the documentation for the encoding/json Unmarshal function for details about the conversion of JSON to a Go value.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error)
ReadMessage is a helper method for getting a reader using NextReader and reading from that reader to a buffer.
func (c *Conn) RemoteAddr() net.Addr
RemoteAddr returns the remote network address.
func (c *Conn) SetCloseHandler(h func(code int, text string) error)
SetCloseHandler sets the handler for close messages received from the peer. The code argument to h is the received close code or CloseNoStatusReceived if the close message is empty. The default close handler sends a close message back to the peer.
The handler function is called from the NextReader, ReadMessage and message reader Read methods. The application must read the connection to process close messages as described in the section on Control Messages above.
The connection read methods return a CloseError when a close message is received. Most applications should handle close messages as part of their normal error handling. Applications should only set a close handler when the application must perform some action before sending a close message back to the peer.
func (c *Conn) SetCompressionLevel(level int) error
SetCompressionLevel sets the flate compression level for subsequent text and binary messages. This function is a noop if compression was not negotiated with the peer. See the compress/flate package for a description of compression levels.
func (c *Conn) SetPingHandler(h func(appData string) error)
SetPingHandler sets the handler for ping messages received from the peer. The appData argument to h is the PING message application data. The default ping handler sends a pong to the peer.
The handler function is called from the NextReader, ReadMessage and message reader Read methods. The application must read the connection to process ping messages as described in the section on Control Messages above.
func (c *Conn) SetPongHandler(h func(appData string) error)
SetPongHandler sets the handler for pong messages received from the peer. The appData argument to h is the PONG message application data. The default pong handler does nothing.
The handler function is called from the NextReader, ReadMessage and message reader Read methods. The application must read the connection to process pong messages as described in the section on Control Messages above.
func (c *Conn) SetReadDeadline(t time.Time) error
SetReadDeadline sets the read deadline on the underlying network connection. After a read has timed out, the websocket connection state is corrupt and all future reads will return an error. A zero value for t means reads will not time out.
func (c *Conn) SetReadLimit(limit int64)
SetReadLimit sets the maximum size in bytes for a message read from the peer. If a message exceeds the limit, the connection sends a close message to the peer and returns ErrReadLimit to the application.
func (c *Conn) SetWriteDeadline(t time.Time) error
SetWriteDeadline sets the write deadline on the underlying network connection. After a write has timed out, the websocket state is corrupt and all future writes will return an error. A zero value for t means writes will not time out.
func (c *Conn) Subprotocol() string
Subprotocol returns the negotiated protocol for the connection.
func (c *Conn) UnderlyingConn() net.Conn
UnderlyingConn returns the internal net.Conn. This can be used to further modifications to connection specific flags. Deprecated: Use the NetConn method.
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error
WriteControl writes a control message with the given deadline. The allowed message types are CloseMessage, PingMessage and PongMessage.
func (c *Conn) WriteJSON(v interface{}) error
WriteJSON writes the JSON encoding of v as a message.
See the documentation for encoding/json Marshal for details about the conversion of Go values to JSON.
func (c *Conn) WriteMessage(messageType int, data []byte) error
WriteMessage is a helper method for getting a writer using NextWriter, writing the message and closing the writer.
func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error
WritePreparedMessage writes prepared message into connection.
A Dialer contains options for connecting to WebSocket server.
It is safe to call Dialer's methods concurrently.
type Dialer struct { // NetDial specifies the dial function for creating TCP connections. If // NetDial is nil, net.Dial is used. NetDial func(network, addr string) (net.Conn, error) // NetDialContext specifies the dial function for creating TCP connections. If // NetDialContext is nil, NetDial is used. NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error) // NetDialTLSContext specifies the dial function for creating TLS/TCP connections. If // NetDialTLSContext is nil, NetDialContext is used. // If NetDialTLSContext is set, Dial assumes the TLS handshake is done there and // TLSClientConfig is ignored. NetDialTLSContext func(ctx context.Context, network, addr string) (net.Conn, error) // Proxy specifies a function to return a proxy for a given // Request. If the function returns a non-nil error, the // request is aborted with the provided error. // If Proxy is nil or returns a nil *URL, no proxy is used. Proxy func(*http.Request) (*url.URL, error) // TLSClientConfig specifies the TLS configuration to use with tls.Client. // If nil, the default configuration is used. // If either NetDialTLS or NetDialTLSContext are set, Dial assumes the TLS handshake // is done there and TLSClientConfig is ignored. TLSClientConfig *tls.Config // HandshakeTimeout specifies the duration for the handshake to complete. HandshakeTimeout time.Duration // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer // size is zero, then a useful default size is used. The I/O buffer sizes // do not limit the size of the messages that can be sent or received. ReadBufferSize, WriteBufferSize int // WriteBufferPool is a pool of buffers for write operations. If the value // is not set, then write buffers are allocated to the connection for the // lifetime of the connection. // // A pool is most useful when the application has a modest volume of writes // across a large number of connections. // // Applications should use a single pool for each unique value of // WriteBufferSize. WriteBufferPool BufferPool // Subprotocols specifies the client's requested subprotocols. Subprotocols []string // EnableCompression specifies if the client should attempt to negotiate // per message compression (RFC 7692). Setting this value to true does not // guarantee that compression will be supported. Currently only "no context // takeover" modes are supported. EnableCompression bool // Jar specifies the cookie jar. // If Jar is nil, cookies are not sent in requests and ignored // in responses. Jar http.CookieJar }
func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error)
Dial creates a new client connection by calling DialContext with a background context.
func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error)
DialContext creates a new client connection. Use requestHeader to specify the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie). Use the response.Header to get the selected subprotocol (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
The context will be used in the request and in the Dialer.
If the WebSocket handshake fails, ErrBadHandshake is returned along with a non-nil *http.Response so that callers can handle redirects, authentication, etcetera. The response body may not contain the entire response and does not need to be closed by the application.
HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
// contains filtered or unexported fields
}
func (e HandshakeError) Error() string
PreparedMessage caches on the wire representations of a message payload. Use PreparedMessage to efficiently send a message payload to multiple connections. PreparedMessage is especially useful when compression is used because the CPU and memory expensive compression operation can be executed once for a given set of compression options.
type PreparedMessage struct {
// contains filtered or unexported fields
}
func NewPreparedMessage(messageType int, data []byte) (*PreparedMessage, error)
NewPreparedMessage returns an initialized PreparedMessage. You can then send it to connection using WritePreparedMessage method. Valid wire representation will be calculated lazily only once for a set of current connection options.
Upgrader specifies parameters for upgrading an HTTP connection to a WebSocket connection.
It is safe to call Upgrader's methods concurrently.
type Upgrader struct { // HandshakeTimeout specifies the duration for the handshake to complete. HandshakeTimeout time.Duration // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer // size is zero, then buffers allocated by the HTTP server are used. The // I/O buffer sizes do not limit the size of the messages that can be sent // or received. ReadBufferSize, WriteBufferSize int // WriteBufferPool is a pool of buffers for write operations. If the value // is not set, then write buffers are allocated to the connection for the // lifetime of the connection. // // A pool is most useful when the application has a modest volume of writes // across a large number of connections. // // Applications should use a single pool for each unique value of // WriteBufferSize. WriteBufferPool BufferPool // Subprotocols specifies the server's supported protocols in order of // preference. If this field is not nil, then the Upgrade method negotiates a // subprotocol by selecting the first match in this list with a protocol // requested by the client. If there's no match, then no protocol is // negotiated (the Sec-Websocket-Protocol header is not included in the // handshake response). Subprotocols []string // Error specifies the function for generating HTTP error responses. If Error // is nil, then http.Error is used to generate the HTTP response. Error func(w http.ResponseWriter, r *http.Request, status int, reason error) // CheckOrigin returns true if the request Origin header is acceptable. If // CheckOrigin is nil, then a safe default is used: return false if the // Origin request header is present and the origin host is not equal to // request Host header. // // A CheckOrigin function should carefully validate the request origin to // prevent cross-site request forgery. CheckOrigin func(r *http.Request) bool // EnableCompression specify if the server should attempt to negotiate per // message compression (RFC 7692). Setting this value to true does not // guarantee that compression will be supported. Currently only "no context // takeover" modes are supported. EnableCompression bool }
func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error)
Upgrade upgrades the HTTP server connection to the WebSocket protocol.
The responseHeader is included in the response to the client's upgrade request. Use the responseHeader to specify cookies (Set-Cookie). To specify subprotocols supported by the server, set Upgrader.Subprotocols directly.
If the upgrade fails, then Upgrade replies to the client with an HTTP error response.